PS3 Bundles | Paquetes PS3
If you want to buy a PS3 for yourself, a relative and/or a friend, tomorrow (Black Friday) may be the best starting day to get one, according to Sony. On a post published yesterday on PlayStation.Blog, it was announced that the company has made deals with many retailers in order to offer the console with 2 free games (and in some cases, the addition of a Blu-ray movie). You should pay attention to your favorite stores’ newspaper ads and web sites today. The following is just a small list:
Si quieren comprar un PS3 para ustedes, un familiar o un amigo, mañana (viernes negro) puede ser el mejor día de partida para conseguir uno, según Sony. En un mensaje publicado ayer en el PlayStation.Blog, se anunció que la compañía ha realizado acuerdos con muchos minoristas para ofrecer la consola con 2 juegos gratis (y en algunos casos, la adición de una película Blu-ray). Deben prestar atención a los anuncios hoy en los periódicos y sitios web de sus tiendas favoritas. Lo siguiente es sólo una pequeña lista:
- Amazon: 120GB PS3 system inFAMOUS and Killzone 2 for $299 and $10 Amazon promotional credit
- Best Buy: 120GB PS3 system with LittleBigPlanet: Game of the Year and Ratchet and Clank Future: A Crack in Time $299
- GameStop: 120GB PS3 system with God of War Collection (1 & 2) and LittleBigPlanet: Game of the Year $299
- Sony Style: 120GB PS3 system with UNCHARTED: Drake’s Fortune and inFAMOUS $299
- Walmart: 120GB PS3 system with inFAMOUS and Batman Arkham Asylum, plus the Dark Knight Blu-ray Disc Movie $299
Source / Fuente: PlayStation.Blog – Walk off your Turkey Dinner with Black Friday Shopping [http://blog.us.playstation.com/2009/11/walk-off-your-turkey-dinner-with-black-friday-shopping/].
EA: Madden NFL Arcade [XBL/PXN]
From/De: EA
Madden NFL Arcade Now Available on the PlayStation Store and Xbox LIVE Arcade
5-on-5 Pure Adrenaline NFL Football Arrives Just in Time for Thanksgiving
REDWOOD CITY, Calif.–(BUSINESS WIRE)–Electronic Arts Inc. (NASDAQ: ERTS) announced today that Madden NFL Arcade is now available for download on the PlayStation® Store, and on Xbox LIVE Arcade. Perfect for pick-up-and-play action during halftime, Madden NFL Arcade provides an all-new way to experience the Madden NFL franchise, featuring a unique art style and fast-paced gameplay. Madden NFL Arcade is available on the PlayStation Store and Xbox LIVE for $14.99 and 1200 MS points respectively.
Madden NFL Arcade takes everything you love about your favorite NFL stars and stadiums and brings them to life in a fun, high-scoring gridiron battle. Featuring all 32 NFL teams and stadiums, including the top five offensive and defensive stars from each team, with all-new arcade style animations, every play looks like a highlight reel. From linemen to wide receivers, each player is 100% authentic to the NFL and injected with over-the-top personality unique to Madden NFL Arcade.
Catch your opponent off-guard with 13 unique Game Changers to break the game wide open in a single play. Freeze one of your opponents players, add extra lineman to sack the QB, turn off your opponents passing icons, and more. With action-packed Game Changers, no two plays are ever the same.
Madden NFL Arcade is the perfect video game for game day, allowing up to four cooperative players on a single console. You can also take on the world online in head-to-head matches and track your performance via interactive leaderboards. To commemorate your gridiron success, Madden NFL Arcade also provides a host of achievements and trophies to boost your gamer score.
Madden NFL Arcade is rated E for everyone by the ESRB and is developed in Orlando, Florida by the EA Tiburon studio, which also produces NCAA® Football, Tiger Woods PGA TOUR® and EA SPORTS™ MMA.
For more information about Madden NFL Arcade visit: maddennfl.easports.com.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EATM, EA SPORTSTM, EA Mobile TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet athttp://info.ea.com.
EA, EA SPORTS, EA Mobile and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. John Madden, NFL, NCAA, Tiger Woods and PGA TOUR are trademarks of their respective owners and used with permission. Xbox, Xbox 360 and Xbox LIVE are trademarks of the Microsoft group of companies and are used under license from Microsoft. PlayStation is a registered trademark of Sony Computer Entertainment Inc. All other trademarks are the property of their respective owners.
ABOUT NFL PLAYERS
Formed in 1994, NFL PLAYERS is the licensing and marketing subsidiary of the NFL Players Association. Representing more than 1,800 active and many memorable retired NFL players, NFL PLAYERS takes the helmets off the players and markets them as personalities as well as professional athletes. Through an exclusive sponsorship agreement between the organization and the NFL, players are integrated into NFL sponsor activation programs. In addition, under an exclusive agreement between NFL PLAYERS and the NFL, NFLPLAYERS.COM, the companys official website, is part of the NFL Internet Network. Each year NFL PLAYERS negotiates and facilitates more than 4,000 player marketing opportunities for players. NFL PLAYERS activities include retail licensing, corporate sponsorships and promotions, special events, radio and television projects, publishing and internet. All player participation is facilitated by NFL PLAYERS, the licensing and marketing subsidiary of the NFL Players Association. For more information, please visit NFLPLAYERS.COM. Arcade – Trailer
From/De: Machinima.com
Machinima.com to Debut the Worlds Largest Video Game Award Show on YouTube
The “Inside Gaming Awards” Created for Global Gaming Audience
Los Angeles, CA (PRWEB) November 24, 2009 — Machinima.com – the premier online video entertainment network for gamers – announces a new video game award show — the “Inside Gaming Awards”. The awards will take place on December 11th 2009, the night before the Spike TV Video Game Awards, and will provide a celebration and alternative look at the recent year in gaming. The “Inside Gaming Awards” has been created to specifically appeal to the vast community of global gamers that are online as evidenced by the 60 million monthly video views that Machinima.com delivers.
The “Inside Gaming Awards” will form two special editions of the “Inside Gaming” series. The first special will broadcast on November 27th, 2009 with “Inside Gaming’s” host “The Dead Pixel” launching over 90 nomination videos across 18 categories including: Game of the Year; Best Game Cinematography; Best Trailer; Best Multiplayer; Best Art Direction; Best Control; Best Replayability; Best Indie Game; Best DLC (Downloadable Content); Best Downloadable Game; Most Original Game; Best Game Innovation; Best Original Score; Most Compelling Character; Best Weapon; Best Narrative; Best Sound Design; and Best Animation. Nominees will be eligible for two separate awards – the official industry “Inside Gaming Award” and a “Gamer’s Choice Award”, which will be chosen by community votes between the dates of Nov. 27th and December 7th. Community votes will be counted based on the number of views each nomination video receives during the two week voting period. (For a complete list of nominees please reference the appendix of this release).
The second special of the “Inside Gaming Awards” will air on December 15th and will be a special show to report on the winners and other industry news from the official “Inside Gaming Awards” private event to be held at the Redbull House, Santa Monica on Friday, December 11th.
Continue reading ‘Machinima.com: Inside Gaming Awards’
From/De: Take-Two Interactive
2K Sports Signs 2009 Gold Glove Award Winner Evan Longoria of the Tampa Bay Rays(R) as Cover Athlete for Major League Baseball(R) 2K10
Fans to help determine final package cover art for the game in newly launched online poll
New York, NY – November 24, 2009 – 2K Sports announced today that Evan Longoria of the Tampa Bay Rays®, a 2009 American League Gold Glove and Silver Slugger Award recipient, will be featured as the cover athlete and spokesman for Major League Baseball® 2K10, the next iteration of the popular Major League Baseball® 2K series. This season, 2K Sports is putting the selection of the cover image in the hands of fans. Online voting is now open at www.2Ksports.com/vote, and fans can select from a gallery of different cover art designs featuring Longoria and help determine which one will adorn the cover of the game.
“It’s been a milestone year for me, from winning a Gold Glove and the Silver Slugger Award, to now being selected as the cover athlete for Major League Baseball 2K10 – this has been a truly humbling experience,” said Longoria, All-Star third baseman for the Tampa Bay Rays. “Since 2K Sports is letting fans decide on the final box cover art, I’m going to have to rally my Rays teammates to ensure that my favorite takes the lead.”
The third overall pick in the 2006 draft, Longoria made his major league debut in 2008 with the Tampa Bay Rays and was subsequently named American League Rookie of the Year. This past season, the stellar third baseman batted .281, with 33 homeruns, 113 RBI’s, and 100 runs, and became the first player in Rays franchise history to be recognized as American League Player of the Month. Adding to his growing list of achievements, Longoria closed out the season with a Gold Glove Award for his superior individual fielding performance, along with a Silver Slugger Award presented by Louisville Slugger, given annually to the best offensive player at each position as determined by the coaches and managers of the MLB.
Continue reading ‘Take-Two Interactive: Evan Longoria – MLB 2K10 Cover Athlete’
EA/Pandemic: Mercs Inc.
From/De: EA
Pandemic Studios Announces ‘Mercs Inc’
All–New Entry in Popular ‘Mercenaries’ Franchise Begins Development at EALA
LOS ANGELES, Nov 24, 2009 (BUSINESS WIRE) — Pandemic(TM) Studios, a division of Electronic Arts Inc. (NASDAQ: ERTS), today announced that an all-new game in the studio’s popular Mercenaries(TM) franchise is in early stages of development at EALA. ‘Mercs Inc’ (working title) is the latest entry in the action series first made popular by Mercenaries in 2005 and most recently by Mercenaries 2: World in Flames(TM). Mercs Inc will be the first Pandemic game to be developed by the studio at its new home in Playa Vista. Mercs Inc will also be the first Pandemic game released after the launch this December 8th of the award-winning World War II action-sandbox game, The Saboteur(TM).
“We are very excited to announce a new instalment in the popular Mercenaries series because it demonstrates our continued commitment to Pandemic’s rich catalogue of intellectual properties,” said Nick Earl, Senior VP and Group General Manager at EA. “From the studio at EALA, a core creative team is forging new ground and conceptualizing new ideas for this exciting franchise.”
The most imminent release from Pandemic Studios is the action sandbox game, The Saboteur which ships on December 8, 2009. The Saboteur stars Sean Devlin; a street-tough Irish race car driver trapped behind enemy lines in 1940s Nazi-occupied France. Motivated by revenge, Sean fights, climbs, and races through open-world Paris, sneaking into the heart of the Nazi operations and sabotaging their every move. The Saboteur will be available for the PLAYSTATION(R)3 computer entertainment system, the Xbox360(R) video game and entertainment system, and the PC. The Saboteur has been rated M by the ESRB with the following as descriptors: blood, intense violence, nudity, sexual themes, strong language. More information about The Saboteur, can be found at http://www.thesaboteurgame.com.
Platform(s) and ship date for Mercs Inc not announced. This game is not yet rated by the ESRB.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA(TM), EA SPORTS(TM), EA Mobile(TM) and POGO(TM). In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO, Mercenaries, Mercenaries 2: World in Flames, Pandemic, and The Saboteur are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PlayStation” and “PLAYSTATION” are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, and Xbox 360 are trademarks of the Microsoft group of companies. All other trademarks are the property of their respective owners.
From/De: Namco Bandai Games America
NAMCO BANDAI GAMES RELEASES DETAILS FOR TEKKEN® 6 UPDATE
Santa Clara, Calif., (Nov. 24, 2009) – NAMCO BANDAI Games America Inc., today announced details regarding the free TEKKEN® 6 downloadable update for the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. To further enhance player’s online gameplay experience, the new update will be available on Nov. 26, 2009 and include:
· Improve input response – Improve game’s responsiveness to button/command inputs.
· Selectable search priorities for ranked matches – Players will be able to set search priorities for opponents in ranked matches based on comparable rank or connection speed quality as well as area.
· Optimize data transmission between fighters and spectators – The fight data will be optimized in order to reduce the bandwidth load on the host’s console.
· Signal strength bars – The update will improve the signal strength bar to reflect connection quality more accurately.
· Chance to cancel match – The update will allow players to cancel the match before it begins after displaying the opponents signal strength.
This update is separate from the online co-op Scenario Campaign mode download which is scheduled for this winter.
Released on Oct. 27, 2009, TEKKEN 6 is the latest installment to the blockbuster fighting franchise and is jam-packed with robust features as well as edge-of-your-seat action. New online and offline gameplay modes, stunning visuals, a rich customization feature, and the largest character roster in the series’ history, round out this stylish fighter.
TEKKEN 6 is rated “T” for Teen by the ESRB and is now available nationwide for the PlayStation 3 system and Xbox 360 with an MSRP of $59.99. A premium wireless fight stick bundle is also available for $149.99, while supplies last. For more information on TEKKEN 6, please visit: www.namcobandaigames.com or www.tekken.com.
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About NAMCO BANDAI Games America Inc.
NAMCO BANDAI Games America Inc. is a leading interactive entertainment software publisher and developer based in Santa Clara, CA. The company is a part of the NAMCO BANDAI group of companies known for creating and publishing many of the industry’s top video game franchises including the PAC-MAN®, SOULCALIBUR®, Naruto™ and Tekken® brands. For more information about NAMCO BANDAI Games America Inc., and our products log onto http://www.namcobandaigames.com/.
TEKKEN®6 & © 1994-2009 NAMCO BANDAI Games Inc. All rights reserved.
“PlayStation” is a registered trademark of Sony Computer Entertainment Inc. Xbox, Xbox 360, and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
Press Release © 2009 NAMCO BANDAI Games America Inc.
From/De: EA
Visceral Games Ignites Social Gaming with Three Little Words: Go to Hell
Dante’s Inferno Application Sends Friends, Family, Places and Products to Hell with the Click of a Button
REDWOOD CITY, Calif.–(BUSINESS WIRE)–Visceral Games, an Electronic Arts studio (NASDAQ:ERTS) today announced ‘Go to Hell’, an all-new social application inspired by the upcoming game, Dante’s Inferno™. This application takes the poem’s canonized nine circles of hell, and brings them into everyday life. With the click of a button, anyone can send a friend foe, place, product or brand to one of the nine circles of hell. Angry at your mom for grounding you? Send her to ‘Treachery’. Mad at your ex- for cheating? Send them to ‘Lust’. The free ‘Go to Hell’ app launches today on Facebook® Platform, with consumers able to share data across other online destinations including MySpace, iGoogle and Twitter. Dante’s Inferno releases February 9 on Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PSP®(PlayStation®Portable).
“This app is awesome! Not only will it be a blast to see who the world sends to hell, but it’s also a great opportunity to take Dante’s notion of the 9 circles of hell and make it current and relevant for people who may not be familiar with the poem,” said executive producer Jonathan Knight. “Let the damning begin.”
The ‘Go to Hell’ app calls on people to damn others to the nine circles of hell: Limbo, Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud or Treachery. From there, users can choose to punish or absolve their victim… and see how the community reacts. The ‘Go to Hell’ app comes complete with a ‘Hell Browser’ that serves up a snapshot of all the activity in hell on a day-to-day basis. In the browser, see who takes top spot as the most deplored evil demon – be they a loudmouthed celebrity, a slimy politician or a hated TV character.
Facebook® users can head over to http://apps.facebook.com/gotohell , while iPhone users will soon be able to access the free app via the Apple AppStore. All other users can follow this link to eternal damnation http://gotohell.dantesinferno.com.
Dante’s Inferno has not yet been rated by the ESRB or PEGI. For more information on Dante’s Inferno, please follow the Dante’s Inferno team at Visceral Games on Twitter at www.twitter.com/danteteam and visit the game’s official web site at www.dantesinferno.com where the team explores a new circle of hell, with new content and updates on the ninth day of every month.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA™, EA SPORTS™, EA Mobile™ and POGO™. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile, POGO, Visceral Games and Dante’s Inferno are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PlayStation” and “PSP” are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, and Xbox 360 are trademarks of the Microsoft group of companies. Facebook is a registered trademark of Facebook, Inc. All other trademarks are the property of their respective owners.
There’s no denying Google has the internet’s favorite search engine. There’s also no denying the US newspaper industry is confronting hard times because of the availability of the news on the Internet. Rupert Murdoch knows that very well; he’s the chairman of News Corp, and owns well-known newspapers such as Dow Jones and the Wall Street Journal. He had mentioned recently Google is “stealing” content from its newspaper network. This “steal” interferes with his plans to charge for newspaper content, and the best way to counter this is with the help of one of Google’s search engine rivals, Microsoft.
Bing’s parent company, on News Corp’s behalf, has contacted other publishers in order to follow suit: to delist or remove their content from Google. However, doing that could provide a big disadvantage to them. How will users find out about the newspapers’ articles on the net’s favorite search engine if they don’t get to appear at all? It seems to be a desperate move for Bing (and Murdock) to get more daily users.
Google has stated news organizations have the choice to withdraw their content from the search engine 2.
Source: FT.com – Microsoft and News Corp eye web pact [http://www.ft.com/cms/s/0/a243c8b2-d79b-11de-b578-00144feabdc0.html?nclick_check=1], News Corp, Microsoft hold talks on Google: report 2 [http://www.google.com/hostednews/afp/article/ALeqM5g_GMHUpizYQpr9L7m70wEfVzRxMw].
No se puede negar que Google tiene el motor de búsqueda favorito del Internet. Tampoco se se puede negar que la industria de la prensa estadounidense se enfrenta tiempos difíciles debido a la disponibilidad de las noticias en la Internet. Rupert Murdoch lo sabe muy bien; él es el presidente de News Corp., y es propietario de periódicos bien conocidos tales como Dow Jones y el Wall Street Journal. El había mencionado recientemente que Google está “robando” el contenido de su red de periódicos. Este “robo” interfiere con sus planes de cobrar por el contenido del periódico, y la mejor manera de contrarrestar esto es con la ayuda de uno de los rivales del motor de búsqueda de Google, Microsoft.
La empresa matriz de Bing, de parte de News Corp., se ha puesto en contacto con otras editoriales con el fin de seguir su ejemplo: para que excluyan o eliminen su contenido de Google. Sin embargo, el hacer eso pudiese ofrecer una gran desventaja para ellos. ¿Cómo van a enterarse los usuarios de los artículos de los periódicos en el motor de búsqueda favorito de la red si no llegan a aparecer para nada? Parece ser un intento desesperado de Bing (y de Murdock) para obtener más usuarios a diário.
Google ha declarado que las organizaciones de noticias tienen la opción de retirar su contenido del motor de búsqueda 2.
Fuente: FT.com – Microsoft and News Corp eye web pact [http://www.ft.com/cms/s/0/a243c8b2-d79b-11de-b578-00144feabdc0.html?nclick_check=1], News Corp, Microsoft hold talks on Google: report 2 [http://www.google.com/hostednews/afp/article/ALeqM5g_GMHUpizYQpr9L7m70wEfVzRxMw].



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