Archive for the 'Uncategorized' Category

17
Dec
09

SCEA: Sodium One [PS3] – A 3D gaming community | Una comunidad de juegos en 3D

From/De: Sony Computer Entertainment America 
 
Sony Computer Entertainment America Broadens PlayStation(R)Home 3D Gaming Experience With Launch of Unprecedented MMO Space
 
‘Sodium One’ Provides Futuristic Multiplayer Gameplay and Evolving Adventure to PlayStation(R)3 Users
 
FOSTER CITY, Calif., Dec. 17 /PRNewswire/ — Sony Computer Entertainment America (SCEA) today announced the launch of Sodium One, a new and evolving massively multiplayer online (MMO) game space now available within the ground-breaking 3D gaming community, PlayStation®Home. Since the opening of the beta in December 2008 exclusively on the PlayStation®3 (PS3™) computer entertainment system, PlayStation Home has dramatically expanded and today offers gamers more than 100 games to play, 50 spaces to experience, and over 2000 virtual items to collect. With the launch of Sodium,  PlayStation Home’s first MMO, PlayStation Home further evolves into a true social gaming platform, complete with both snack-size mini games and extended gaming experiences to share with both existing friends and new friends met within PlayStation Home.
 
“The launch of PlayStation Home in 2008 pioneered new ground in interactive entertainment and, since then, increasing support and enthusiasm from our PS3 user and game publisher communities have helped to make this a tremendous first year for the platform,” said Peter Dille, senior vice president of marketing and PlayStation Network, SCEA. “Today we further push the envelope with the launch of PlayStation Home’s Sodium – an evolving space that leverages the incredible computing power of PS3 to deliver truly unique, and visually stunning social gaming experiences that you won’t find on any other platform.”
 
Starting on December 17, PlayStation Home users can step into the Sodium “Teleporter” located in the PlayStation Home Central Plaza and be transported to a futuristic, action-packed social gaming environment. In Sodium, a new technological era has dawned bringing with it interstellar travel, rapid colonization of the galaxy, inexhaustible energy, advanced Artificial Intelligence (A.I.) and the power to travel between quantum realities. This new age has also brought a host of new challenges where players must battle for harmony with their environment — and sometime survival.
 
Sodium, developed by Outso and published by Lockwood Publishing, starts players in a social hub located in the Nevada desert. Players must check in with A.I. life-force “VICKIE” to obtain their objectives, then battle through multiple levels for a spot on the leader board — either in individual combat or as a multi-player experience — while earning credits and rewards to be redeemed within the game. Sodium features objective-based meta-games, full arcade-style games and community events. During the first section of the game, “Salt Shooter,” players must hunt self-replacing robots with tanks in order control their population.  Gamers can play through the first five levels of “Salt Shooter” for free, or unlock additional levels and experiences with the purchase the virtual items, ranging from $0.99 (MSRP) to $4.99 (MSRP).
 
By leveraging the power of PS3, Sodium delivers awe-inspiring visual graphics and rich gaming social experiences only possible on the PS3 platform. Due to the flexibility of the PlayStation Home platform, the genre-defying Sodium space will continue to evolve over time. Players can look forward to new games, community events and virtual items to be addedfurther revealing the story and offering new experiences and challenges.
 
As with all PlayStation Home spaces, Sodium enables PlayStation Home users to interact, communicate and share experiences. Players looking for a more social experience can become a bartender and serve virtual drinks to friends at the ‘Sodium Hub”, or compete with friends in mini games. PS3 owners can customize their PlayStation Home avatar with Sodium gear while exploring the virtual community in real time, and communicating freely through text. 
 
Sodium is one of more than 50 spaces within PlayStation Home. Game publishers continue to recognize the value of directly interacting with the gaming community to increase and extend consumer interest in their game titles via new mediums of game play. SCEA has partnered with nearly 30 brands to develop virtual environments and game-specific content for PlayStation Home, including to Activision, Electronic Arts, Capcom Entertainment, NAMCO BANDAI Games America Inc., THQ, UBISOFT, and others.
 
PlayStation Home has also garnered growing enthusiasm from the PlayStation community, connecting millions of PS3 users to each other and to unique interactive experiences. To date, 10 million users around the world have visited PlayStation Home to play games, attend special events, watch videos, listen to music, meet new friends, and launch into multiplayer PS3 games — averaging 60 minutes per visit. Over 250 community events have been held in PlayStation Home since its launch, many organized by the PS3 community. With new users, entertaining new spaces and virtual items added regularly, PlayStation Home offers new thrills and opportunities to connect gamers with every visit.
 
About PlayStation®Network
PlayStation®Network is an entertainment network that unites people and innovative entertainment to deliver captivating experiences worldwide. In addition to offering new and original forms of entertainment, PlayStation Network supports free and community-centric online gameplay, communication tools, and PSP® (PlayStation®Portable) and PlayStation®3 systems connectivity. PlayStation Network has more than 33 million registered accounts worldwide.
 
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the entertainment lifestyle with its PlayStation® and PS one® game console, the PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system, the ground-breaking PlayStation®3 (PS3™) computer entertainment system and its online and network services the PlayStation®Network and PlayStation®Store.
 
Recognized as the undisputed industry leader, Sony Computer Entertainment America Inc. markets the PlayStation family of products and develops, publishes, markets, and distributes software for the PS one, PlayStation 2, PSP and PS3 systems for the North American market. Based in Foster City, Calif. Sony Computer Entertainment America, Inc. serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
 
PlayStation”, “PSP”, “PS one” and the PlayStation logo are registered trademarks and “PS3″ is a trademark of Sony Computer Entertainment Inc.
14
Dec
09

Activision/United Front Games: True Crime [PS3/X360/PC]

From/De: Activision

Gamers to Return Deep Undercover With True Crime(R) in 2010

Multi-Million Unit Selling Franchise Reboots with New Studio, And All-New Cinema Style Action Inspired Story, Characters and Location

SANTA MONICA, Calif., Dec 14, 2009 /PRNewswire-FirstCall via COMTEX News Network/ — It’s time for gamers to take on a new undercover assignment with Activision Publishing, Inc.’s (Nasdaq: ATVI) announcement of True Crime(R) – an all-new open-world game inspired by classic Hollywood and Asian cinema style action thrillers. Built from the ground up by developer United Front Games to look, feel and play like a true Hong Kong action flick, True Crime follows the story of detective Wei Shen as he infiltrates one of Hong Kong’s notorious Triad crime syndicates. The title was revealed exclusively this past Saturday, December 12th during Spike TV’s 7th Annual “Video Game Awards 2009″ show.

As a newly hired thug within the Triad organization, Wei must do whatever it takes to stay undetected and survive, balancing his moral duty as a cop with the objectives of the assignment. In order to ascend the ranks of the underworld, gamers will engage in visceral, fast-paced martial arts combat and explosive gunfights, along with high-octane driving sequences and acrobatic free-running chases as they go deeper and deeper undercover.

“We’ve been waiting for the right story and opportunity to bring True Crime to a new generation of gamers in 2010,” said Maria Stipp, EVP and GM of Owned Properties, Activision Publishing. “United Front Games has the vision to bring this new undercover game experience to life, where fans will play out their own epic Hong Kong action thriller!”

“We’re excited about the opportunity to deliver a complete reboot of the True Crime experience,” said Stephen van der Mescht, Executive Producer at United Front Games. “As our Spike TV VGA reveal trailer shows, we are dedicated to creating both an exceptional open-world gameplay experience through our combat, free-running, shooting and driving mechanics, as well as a rich story with memorable recurring characters. We want players to feel like an undercover cop experiencing the moral dilemmas and life and death situations of the HK underworld.”

Set in Hong Kong, True Crime takes gamers through diverse neighborhoods, ranging from the high class Central HK to the bustling fish markets of Aberdeen and beyond in a wide variety of story missions and sandbox activities. The game also introduces handfuls of intriguing characters for gamers to interact with as they navigate through a truly unique and dangerous city.

Gamers can go undercover and “become one of them” when True Crime arrives in Fall 2010 for the Xbox 360(R) video game and entertainment system from Microsoft, PlayStation(R)3 computer entertainment system and the Games for Windows(R). The game is currently rated “RP” (Rating Pending) by the ESRB.

For more information on True Crime, please visit the official game web site located at www.truecrime.com.

About United Front Games

Based in Vancouver, British Columbia, United Front Games (UFG) was formed in 2007 by game industry veterans who have led development for such groundbreaking titles as the Need for Speed series, SKATE, Bully, Scarface, Godfather, Hulk, Spore and the NHL Sports franchise. More information about UFG can be found on the company’s website at www.unitedfrontgames.com.

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.

Activision Publishing maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, Russia, Japan, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company’s website, www.activision.com.

14
Dec
09

WBIE: “Arkham has moved”

From/De: WBIE

Warner Bros. Interactive Entertainment Announces Sequel to the Critically Acclaimed Batman: Arkham Asylum™ Video Game

Warner Bros. Interactive Entertainment Will Publish the Rocksteady Studios Sequel Worldwide

BURBANK, Calif. –(Business Wire)– Dec 12, 2009 Warner Bros. Interactive Entertainment today announced that it will be the worldwide publisher of the sequel to Batman: Arkham Asylum™, one of the year’s most highly reviewed and top-selling video games. The sequel to Batman: Arkham Asylum is currently in development with Rocksteady Studios and is based on DC Comics’ core Batman property. Fans can visit www.arkhamhasmoved.com to sign up to receive updates regarding the game.

We are thrilled to build a global game franchise from Batman: Arkham Asylum, which is receiving an incredible response from gamers and Batman fans around the world,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Rocksteady has taken Batman to a new level in the video game space and we are committed to delivering a sequel the fans will love.”

“Getting the opportunity to create Batman: Arkham Asylum and seeing its success has been a dream come true for the team,” said Sefton Hill, Game Director, Rocksteady Studios. “We are honored to create the next chapter in this compelling story and promise to deliver another game worthy of the DARK KNIGHT.”

About DC Comics

DC Comics, a Warner Bros. Entertainment Company, is the largest English-language publisher of comics in the world and home to such iconic characters as SUPERMAN, BATMAN, WONDER WOMAN and the SANDMAN. These DC SUPER HEROES and others have starred in comic books, movies, television series (both animated and live-action) and cyberspace, thrilling audiences of all ages for generations. DC Comics’ Web site is located at www.dccomics.com

About Warner Bros. Interactive Entertainment

Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Group, is a premier worldwide publisher, developer, licensor and distributor of entertainment content for the interactive space across all current and future platforms, including console, handheld and PC-based gaming for both internal and third party game titles.

BATMAN: ARKHAM ASYLUM Software © 2009 Eidos Interactive Ltd. Developed by Rocksteady Studios Ltd. Co-published by Eidos, Inc. and Warner Bros. Interactive Entertainment, a division of Warner Bros. Home Entertainment Inc. Rocksteady and the Rocksteady logo are trademarks of Rocksteady Studios Ltd. Eidos and the Eidos logo are trademarks of Eidos Interactive Ltd. All other trademarks and copyrights are the property of their respective owners. All rights reserved.

BATMAN and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2009. All Rights Reserved.

WBIE LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc.

24
Nov
09

Take-Two Interactive: Evan Longoria – MLB 2K10 Cover Athlete

From/De: Take-Two Interactive

2K Sports Signs 2009 Gold Glove Award Winner Evan Longoria of the Tampa Bay Rays(R) as Cover Athlete for Major League Baseball(R) 2K10

Fans to help determine final package cover art for the game in newly launched online poll

New York, NY – November 24, 2009 – 2K Sports announced today that Evan Longoria of the Tampa Bay Rays®, a 2009 American League Gold Glove and Silver Slugger Award recipient, will be featured as the cover athlete and spokesman for Major League Baseball® 2K10, the next iteration of the popular Major League Baseball® 2K series.  This season, 2K Sports is putting the selection of the cover image in the hands of fans.  Online voting is now open at www.2Ksports.com/vote, and fans can select from a gallery of different cover art designs featuring Longoria and help determine which one will adorn the cover of the game.    
 
“It’s been a milestone year for me, from winning a Gold Glove and the Silver Slugger Award, to now being selected as the cover athlete for Major League Baseball 2K10 – this has been a truly humbling experience,” said Longoria, All-Star third baseman for the Tampa Bay Rays. “Since 2K Sports is letting fans decide on the final box cover art, I’m going to have to rally my Rays teammates to ensure that my favorite takes the lead.”
 
The third overall pick in the 2006 draft, Longoria made his major league debut in 2008 with the Tampa Bay Rays and was subsequently named American League Rookie of the Year.  This past season, the stellar third baseman batted .281, with 33 homeruns, 113 RBI’s, and 100 runs, and became the first player in Rays franchise history to be recognized as American League Player of the Month.  Adding to his growing list of achievements, Longoria closed out the season with a Gold Glove Award for his superior individual fielding performance, along with a Silver Slugger Award presented by Louisville Slugger, given annually to the best offensive player at each position as determined by the coaches and managers of the MLB.
Continue reading ‘Take-Two Interactive: Evan Longoria – MLB 2K10 Cover Athlete’

24
Nov
09

EA/Pandemic: Mercs Inc.

From/De: EA

Pandemic Studios Announces ‘Mercs Inc’

All–New Entry in Popular ‘Mercenaries’ Franchise Begins Development at EALA

LOS ANGELES, Nov 24, 2009 (BUSINESS WIRE) — Pandemic(TM) Studios, a division of Electronic Arts Inc. (NASDAQ: ERTS), today announced that an all-new game in the studio’s popular Mercenaries(TM) franchise is in early stages of development at EALA. ‘Mercs Inc’ (working title) is the latest entry in the action series first made popular by Mercenaries in 2005 and most recently by Mercenaries 2: World in Flames(TM). Mercs Inc will be the first Pandemic game to be developed by the studio at its new home in Playa Vista. Mercs Inc will also be the first Pandemic game released after the launch this December 8th of the award-winning World War II action-sandbox game, The Saboteur(TM).

“We are very excited to announce a new instalment in the popular Mercenaries series because it demonstrates our continued commitment to Pandemic’s rich catalogue of intellectual properties,” said Nick Earl, Senior VP and Group General Manager at EA. “From the studio at EALA, a core creative team is forging new ground and conceptualizing new ideas for this exciting franchise.”

The most imminent release from Pandemic Studios is the action sandbox game, The Saboteur which ships on December 8, 2009. The Saboteur stars Sean Devlin; a street-tough Irish race car driver trapped behind enemy lines in 1940s Nazi-occupied France. Motivated by revenge, Sean fights, climbs, and races through open-world Paris, sneaking into the heart of the Nazi operations and sabotaging their every move. The Saboteur will be available for the PLAYSTATION(R)3 computer entertainment system, the Xbox360(R) video game and entertainment system, and the PC. The Saboteur has been rated M by the ESRB with the following as descriptors: blood, intense violence, nudity, sexual themes, strong language. More information about The Saboteur, can be found at http://www.thesaboteurgame.com.

Platform(s) and ship date for Mercs Inc not announced. This game is not yet rated by the ESRB.

About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA(TM), EA SPORTS(TM), EA Mobile(TM) and POGO(TM). In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA Mobile, POGO, Mercenaries, Mercenaries 2: World in Flames, Pandemic, and The Saboteur are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PlayStation” and “PLAYSTATION” are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, and Xbox 360 are trademarks of the Microsoft group of companies. All other trademarks are the property of their respective owners.

12
Nov
09

EA Sports: Pacquiao will beat Cotto | Pacquiao vencerá a Cotto

From/De: EA Sports UK

EA SPORTS FIGHT NIGHT ROUND 4 PREDICTS VICTORY BY UNANIMOUS DECISION FOR MANNY PACQUIAO OVER MIGUEL COTTO
 

Manny Pacquiao will win his highly anticipated November 14th bout against Miguel Cotto with a convincing unanimous decision, according to the official EA SPORTS™ simulation conducted using Fight Night Round 4. Now available for the Xbox 360® video game system from Microsoft and the PlayStation®3 computer entertainment system, Fight Night Round 4 is the latest entry in the critically acclaimed boxing series from Electronic Arts Inc. (NASDAQ: ERTS).

According to the simulation, Cotto’s defensive prowess and methodical approach to attacking Pacquiao’s body kept the opening rounds extremely close. As the fight approached the middle rounds, Manny countered Cotto’s strategy with his blinding speed, keeping out of range and forcing Cotto to keep moving forward.

Forced out of his defensive strategy Cotto leaves himself open and Manny takes advantage by raining down quick combos while maintaining his range. The combos begin to take their toll on Cotto as the fight approaches Round 8, as he is bleeding and visibly slowing down. Cotto continues to attempt to pressure the body, but the damage he has taken throughout the fight slows him down so much that he can’t get close to Pacquiao. Manny, who seems as fresh as when he started the fight, sends Cotto to the mat with a weaving left hook at the end of the 10th. Despite beating the count, Cotto is never able to recover and loses the bout by unanimous decision.

Round by Round Scoring:

                          Totals
  1 2 3 4 5 6 7 8 9 10 11 12  
Miguel Cotto 9 10 10 9 9 9 9 9 9 8 9 9 109
Manny Pacquiao 10 9 9 10 10 10 10 10 10 10 10 10 118

The simulation was conducted using Fight Night Round 4’s all-new AI (Artificial Intelligence) system. Dubbed R.E.A.L (Record, Evaluate, Adapt, Learn) AI, the system re-creates each fighter’s ring strategies in the game based on their real life counterparts. Built with adaptive logic, the system triggers fighters to change their tactics based on their success, or failure, throughout the course of a bout.

The highest rated simulation fighting game of 2009 (source: metacritic.com), Fight Night Round 4 features unique boxer styles and an all new physics based engine that creates one-of-a-kind bouts between over 45 licensed boxers, including Cotto and Pacquiao. For more information, log onto http://fightnight.easports.com/.
EA, EA SPORTS and the EA SPORTS logo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All Rights Reserved. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. “PlayStation” and the “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc.All other trademarks are the property of their respective owners.
10
Nov
09

EA: Dante’s Inferno – Demo coming in December – Demo llega en diciembre

From/De: EA

Visceral Games Invites Players to Tear Open the ‘Gates of Hell’ with Dante’s Inferno Demo

Experience One of the Most Anticipated Games of 2010… in 2009

REDWOOD CITY, Calif.–(BUSINESS WIRE)–Spend the holidays in hell! Visceral Games™, the award-winning developers behind the critically-acclaimed Dead Space™ franchise and a studio of Electronic Arts Inc. (NASDAQ:ERTS), today announced a demo for Dante’s Inferno™. Coming this December, the ‘Gates of Hell’ demo includes the entire opening level and gives gamers a taste of Visceral Games’ blockbuster adaptation of Dante Alighieri’s epic poem, The Divine Comedy.

The ‘Gates of Hell’ demo will introduce players to the game’s hero, epic story and intense action gameplay, tracing Dante’s battles from the surface all the way to the Gates of Hell. Players will experience fast-paced hack-n-slash combat as they fend off waves of enemies before taking on the ultimate battle against Death. After defeating this boss, Dante will be armed with Death’s scythe, a powerful holy cross, and will be ready to tear open the Gates of Hell. The demo also features two stunning cinematic movies made by Blur, the award-winning visual effects, animation and design studio.
Continue reading ‘EA: Dante’s Inferno – Demo coming in December – Demo llega en diciembre’

06
Nov
09

Gran Turismo Awards: Winner | Ganador – Philip Koenen’s 1970 Ford Mustang “Trans-Cammer”

From/De: SCEA

Gran Turismo(R) Awards’ ‘Best of Show’ Winner Races Away With the Privilege to Be Featured in the World’s Best-Selling Racing Franchise

Seventh Annual Awards Ceremony at SEMA Show Celebrates Car Culture by Honoring Automotive Excellence in Six Categories

LAS VEGAS, Nov. 6 /PRNewswire/ — Sony Computer Entertainment America (SCEA) hosted its seventh annual Gran Turismo® Awards at the SEMA (Specialty Equipment Market Association) show in Las Vegas Wednesday to embrace the passion of customizing cars and showcase the efforts in the Gran Turismo® franchise, one of the top-selling video game franchises of all time with more than 53 million units shipped worldwide. Once a year, the Gran Turismo Awards offer SEMA show exhibitors the opportunity to be included among the ranks of the famed Gran Turismo racing franchise, as one car is chosen to be added to a future Gran Turismo title and driven virtually by millions across the globe. Many entries were received for this year’s Gran Turismo Awards, but only one vehicle will be immortalized in Gran Turismo. After deliberation from the judges panel and Gran Turismo creator Kazunori Yamauchi himself, the 2009 prestigious “Best of Show” was awarded to “Best Hot Rod” winner, Philip Koenen for his 1970 Ford Mustang “Trans-Cammer.”

“The Gran Turismo Awards continue to seek out and reward automotive enthusiasts who demonstrate passion for outstanding design and performance, while also celebrating a strong collaboration with the gaming industry,” said Kazunori Yamauchi, famed creator of the Gran Turismo franchise and President of Polyphony Digital. “We have been very pleased with the high quality of vehicles vying for the award the past seven years, and look forward to having this 1970 Ford Mustang ‘Trans-Cammer’ join our list of distinguished past winners as part of the Gran Turismo franchise.”
Continue reading ‘Gran Turismo Awards: Winner | Ganador – Philip Koenen’s 1970 Ford Mustang “Trans-Cammer”’

05
Nov
09

Band Hero @ Oprah’s Karaoke Challenge – Round 1 – Live!

From/De: Band Hero @ Facebook

Band Hero Tune-in to see Band Hero featured on The Oprah Winfrey Show® TODAY as part of “Oprah’s Karaoke Challenge: ROUND 1 – LIVE!”. Check local listings for air times [message posted today at 1:55 PM EST].

Band Hero Sintonize para ver Band Hero presentado en The Oprah Winfrey Show® HOY como parte del “Desafio Karaoke de Oprah: Round 1 – En vivo! Revise horario local para  las horas de transmisión [mensaje publicado hoy a la 1:55 PM EST].

04
Nov
09

Digital River opens up THQ online store | Digital River abre tienda internet THQ

From/De: Digital River

Digital River Signs Game Publisher THQ

Supports U.S. digital sales of THQ’s popular PC games via company’s online store

MINNEAPOLIS –(Business Wire)– Nov 04, 2009 Digital River, Inc. (NASDAQ: DRIV), a leading provider of global e-commerce solutions, announced that it has signed THQ Inc. as a client. As part of an e-commerce agreement between the companies, Digital River is hosting and managing a THQ online store, located at http://store.thq.com/. The new U.S. store supports digital download sales of THQ’s PC games, including popular titles such as Warhammer® 40,000™: Dawn of War® II and Red Faction®: Guerrilla™. THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software.

“Our proven e-commerce infrastructure and portfolio of best-in-class technologies and services are designed to help publishers build relationships, drive traffic and generate revenues,” said Jeff Hemenway, group vice president of games for Digital River. “Using our world-class e-commerce solution, more game publishers, like THQ, are diversifying and growing their revenue streams while catering to the increasing consumer demand for both direct and digital purchase options.”

For immediate game play, PC gamers can easily purchase and download THQ’s action, strategy and family PC games directly from the THQ online store. The entire store, which operates using a Digital River® e-commerce solution, is branded for THQ and helps the publisher build and maintain the strength of its brand across its U.S. consumer base. For the store, Digital River is utilizing its merchandising tools to help drive average revenue per user as well as processing transactions, serving PC game downloads, and supporting related customer service and fraud prevention screening.

“By marketing and selling our PC games through the THQ store, we can take advantage of the expanding popularity of online purchasing and downloading among gamers,” said Adrienne Lauer, THQ’s national sales director, market development. “Working with Digital River enables us to not only provide a consistent and reliable purchasing experience, but also concentrate on developing leading games rather than the complexities of running a 24X7 e-commerce operation.”

About THQ

THQ Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher of interactive entertainment software. The company develops its products for all popular game systems, personal computers and wireless devices. Headquartered in Los Angeles County, California, THQ sells product through its global network of offices located throughout North America, Europe and Asia Pacific. More information about THQ and its products may be found at www.thq.com.

About Digital River, Inc.

Digital River, Inc., a leading provider of global e-commerce solutions, builds and manages online businesses for software and game publishers, consumer electronics manufacturers, distributors, online retailers and affiliates. Its multi-channel e-commerce solution, which supports both direct and indirect sales, is designed to help companies of all sizes maximize online revenues as well as reduce the costs and risks of running an e-commerce operation. The company’s comprehensive platform offers site development and hosting, order management, fraud management, export controls, tax management, physical and digital product fulfillment, multi-lingual customer service, advanced reporting and strategic marketing services.

Founded in 1994, Digital River is headquartered in Minneapolis with offices across the U.S., Asia, Europe and South America. For more details about Digital River, visit the corporate Web site at www.digitalriver.com or call +1 952-253-1234.

Forward-looking Statement

In addition to the historical information contained herein, this press release contains forward-looking statements, such as statements containing the words, “will,” “plans,” “intends,” “expects,” and similar words. Such forward-looking statements involve known and unknown risks, uncertainties and other factors which may cause the actual results, performance or achievements of the Company, or industry results, to differ materially from those expressed or implied by such forward-looking statements. Such factors include, among others: the Company’s operating history and variability of operating results; competition in the electronic commerce market; the ability of the Company to support the online sales of THQ products; the market’s acceptance of such offerings; and other risk factors referenced in the Company’s public filings with the Securities and Exchange Commission.

Digital River is a registered trademark of Digital River, Inc. THQ, Red Faction Guerrilla and their respective logos are trademarks and/or registered trademarks of THQ Inc. Games Workshop, Warhammer, Warhammer 40,000, Warhammer 40,000: Dawn of War II, the foregoing marks’ respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images are either ®, ™ and/or © Games Workshop Ltd 2000-2009. Used under license. All Rights Reserved. All other company and product names are trademarks, registrations or copyrights of their respective owners.




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