SAN MATEO, CA — April 20, 2010 — Capcom®, a leading worldwide developer and publisher of video games, today announced three blockbuster titles for 2011, including the long-awaited Marvel® vs. Capcom® 3: Fate of Two Worlds, Okamiden™ and Bionic Commando® Rearmed 2. Media from around the world converged in Hawaii to attend Capcom’s yearly showcase, dubbed Captivate 2010, to get an early look at all the new titles and new content, including:
Marvel vs. Capcom 3: Fate of Two Worlds: After a decade of waiting, iconic Marvel and Capcom characters join forces again in a re-envisioned team fighting game for a new generation. Fill the shoes of legendary characters from the most beloved franchises in entertainment as you battle in a comic book brought to life powered by Capcom’s MT Framework. Get set for the ultimate faceoff when Marvel vs. Capcom 3: Fate of Two Worlds hits PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft in spring 2011.
Ōkamiden: Taking place many months after the events of Ōkami®, Ōkamiden follows the adventures of Chibiterasu – a young sun god who is summoned to protect and restore the land. Armed with a majestic celestial brush and a vibrant cast of partners with unique powers and abilities, this little god is ready to make its mark on the world. Ōkamiden is headed to the Nintendo DS™ in 2011.
Bionic Commando Rearmed 2: Nathan Spencer returns as a daring, elite soldier equipped with special bionic abilities. In the sequel to 2008’s retro-flavored sidescroller, Spencer will have to face his greatest challenge yet as General Sabio, a new technologically sophisticated foe, is on the brink of launching a deadly missile attack. In addition to his trademark bionic grappling hook used to traverse lush new environments, Nathan Spencer has upgraded his abilities to include the much requested jump move. Bionic Commando Rearmed 2 is headed to Xbox LIVE® and PlayStation®Store in Q1 2011.
Sengoku BASARA™: Samurai Heroes: The producer of Devil May Cry 4, Hiroyuki Kobayashi, brings you the next evolution in the BASARA series on PlayStation 3 and Wii™ with Sengoku BASARA™: Samurai Heroes launching in Fall 2010. In a fun, action-packed and accessible title set during a tumultuous period of Japanese history, Sengoku BASARA: Samurai Heroes follows players as they fight their way to the climatic battle of “Sekigahara.” Players will master the fist fights, swords, spears, bows, and guns of more than a dozen fierce samurai warriors in battles against hundreds of opponents. On their journey to the final battle, unleash powerful and spectacular Basara moves or make use of the boost mode to decimate as many enemies as possible in battles that will become more and more challenging throughout the game.
Ghost Trick™ Phantom Detective: First announced for Japan at the Tokyo Game Show in 2009, Ghost Trick™ Phantom Detective is now confirmed for release in Europe and North America. Created by the original director of the Ace Attorney franchise, Ghost Trick™ Phantom Detective introduces, Sissel, a murder victim who becomes a ghost and gains a special power to posses and manipulate objects. His one problem — he’s lost all of his memories! He uses his newfound powers to get to the bottom of his suspicious demise while changing the fate of many. Ghost Trick™ Phantom Detective is headed to the Nintendo DS this Winter.
Dead Rising® 2 Prologue: Compelling content being released exclusively on Xbox LIVE ahead of the game’s launch, Dead Rising 2®: Case Zero will give fans the full experience while introducing the player to the new and much anticipated elements that will unfold in Dead Rising 2. Dead Rising 2: Case Zero will introduce new protagonist Chuck Greene as he and his daughter find themselves caught in the desert town of Small Creek which has been overrun with zombies. Set two years after the Wilammete incident and three before the action of Dead Rising 2, Dead Rising 2: Case Zero will give players a taste of the gameplay they will experience in Dead Rising 2 as they mow down zombies in masses, create combo weapons and rescue survivors .
Dead Rising 2 Co-op: Co-op play is coming to the Dead Rising universe for the first time as players can invite their friends to partner up with them at any time to take on the zombie massacre when Dead Rising 2 hits Xbox 360, PlayStation 3 and Windows PC in North America on August 31.
Super Street Fighter® IV Tournament Mode DLC: The ultimate Street Fighter® experience gets even more intense with the Tournament Mode DLC. Compete online with top players from around the world and fight for control of persistent championship titles that prove you’re the best in the world. Look for this free Super Street Fighter IV add-on content for PlayStation 3 and Xbox 360 on June 15, 2010. New downloadable costume packs will also be available at launch on April 27, 2010 for Xbox 360 and the PlayStation 3. The first pack called the Super Challengers 1 Pack will feature costumes for Hakan, Makoto, Guy, Dudley and Dee Jay
Lost Planet® 2 DLC: Expanding on the 16-player multiplayer of Lost Planet 2, Map Pack #1 includes new maps available for download from Xbox LIVE and PlayStation®Network. Due out to coincide with the May 11th launch, Helix and Back to the Island bring the explosive multiplayer versus combat to new environments from an underwater mining facility to an island with wide open spaces and compact interiors.
MotoGP™ 09/10 DLC: New to the 2010 season of the MotoGP, Silverstone Circuit will be included as part of the first free update to MotoGP 09/10. Released on March 23, MotoGP 09/10 includes all the tracks and racers from the 2009 season with downloadable updates to the tracks, riders, teams and liveries for the 2010 season available as the season unfolds providing the most up to date MotoGP experience than ever before.
For more information on all these titles, including screens, art, logos, gameplay video and trailers please visit http://press.capcom.com.
Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including best-selling franchises Resident Evil®, Street Fighter®, Mega Man® and Devil May Cry®. Capcom maintains operations in the U.S., U.K., Germany, Tokyo, Hong Kong and Korea, with corporate headquarters located in Osaka, Japan. More information about Capcom can be found on the company web site, www.capcom.com.
Okamiden, Dead Rising, Bionic Commando, Sengoku BASARA, Ghost Trick, Lost Planet, Capcom, the Capcom logo, Resident Evil, Mega Man and Devil May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in the U.S. or other countries. Street Fighter is a registered trademark of Capcom U.S.A., Inc. “PlayStation” and the “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox360, Xbox LIVE and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo. MotoGP™ and © 2010 Dorna Sports, S.L. Used under license. All other trademarks are owned by their respective owners.
If you have a 360 and want to play Bionic Commando, you’ll be in luck because you’ll get to play the demo first. As a fan of the original version and its remake, I wish I could have an advanced copy of the game, but at least the demo will just do… whenever it becomes available. There was no mention of a PS3 demo yet [ ] .
Si tienen un 360 y quieren jugar Bionic Commando, tendrán suerte porque jugarán la “demo” primero. Como un aficionado de la versión original y de su nueva versión, quisiera poder conseguir una copia avanzada del juego, pero por lo menos, la “demo” será suficiente… cuando sea que esté disponible. No se mencionó nada de la “demo” para el PS3 aún [ ].
From/De: Capcom PR / Relaciones Públicas de Capcom
Capcom is excited to announce that the demo for Bionic Commando will launch on Xbox Live in the coming weeks! Focusing on Bionic Commando’s exhilarating online multiplayer mode, the demo will feature “Vertigo,” one of the game’s 16 multiplayer maps where 8 players will go head to head in an all out Deathmatch. But this is no ordinary Deathmatch. Swing through the air while showering your opponents with hot lead, use the grapple to zip to safety before a grenade explodes at your feet and laugh as enemies plummet from the tops of skyscrapers following a well aimed zip-kick to the chest!
The full version of Bionic Commando will feature Solo & Team Deathmatch and Capture the Flag. But make no mistake, multiplayer is just one part of the new Bionic Commando experience.
In single player mode, Bionic Commando sees the return of the bionically-enhanced Nathan “R.A.D.” Spencer. Time has not been kind to Spencer: Five years after his heroic defeat of the Imperials, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn’t commit, and sentenced to death. Bionic Commando transposes the much loved swing-and-shoot gameplay of the 8-bit original onto a stunning 3D environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces, which are traversed using swinging, scaling, climbing and wall-walking techniques.
The retail version of Bionic Commando will ship for Xbox 360 & PlayStation 3 on Tuesday May 19th! Until then, check out the online multiplayer demo available to download later this month.
From/De: Capcom USA PR
Get Bionic on May 19th!
Capcom is pleased to confirm that the highly-anticipated Bionic Commando will ship to retailers in North America on Tuesday, May 19, 2009 for both the Xbox 360 and PlayStation 3. Reloaded for the latest generation of hardware, Bionic Commando sees the return of the ultimate fusion of man and machine as Nathan Spencer is back as a government operative who, after distinguishing himself in a fierce conflict against the Imperials, is betrayed and falsely imprisoned by the very people he unquestioningly served. However, when bio-terrorists detonate an experimental device over Ascension City and then occupy it, there is only one option open to the authorities – reactivate Nathan Spencer. The upcoming new generation game, first released 20 years ago with the 8-bit original on the NES, is making a big comeback when it hits retail shelves this spring as it features an in-depth multiplayer mode that will have you swinging with friends around the globe via Xbox Live and the PlayStation Network.
The PC version of Bionic Commando is due to ship shortly after the console release. More details surrounding the PC version will be following in the upcoming months.
Today Capcom spotlights a new enemy type in Bionic Commando, the Polycraft. These VTOL aerial gunships are wickedly agile, cunning, and sport a veritable arsenal of weapons to blast Nathan “Rad” Spencer to kingdom come. Just one of these guys can be considered a mini-boss, but they also appear in flights.
Polycraft are highly maneuverable air units, designed for quick aerial assault and interception. The BioReign force brought with them a large number of the units to Ascension City. Polycraft are easily refitted to excel in various situations, and can act as both troop transporters and heavily-armed missile gunships.
The compact design of the Polycraft combined with its unsurpassed aerial maneuverability allows it to fly in narrow and tight environments, close to ground without risk of collision, making it perfect for tactical surveys and interceptions.
Polycraft are sturdy and resilient machines, but analysis has shown that the armor plating over the engine is relatively thin. The engine is placed on the underside of the Polycraft, so an assault from directly underneath has the best chance of success.
Bionic Commando es uno de los juegos de Capcom que no había tenido una continuación desde hace muchos años. Nathan Spencer, el personaje principal, se había quedado descansando en el pasado dentro de la generación 8-bit hasta hace poco. Ahora conocido con el nombre de Bionic Commando: Rearmed, es una nueva versión del juego NES de 1988 que se encuentra disponible en XBLA y PlayStation Network. Obviamente me dio ganas de jugar este juego chévere. Para los principiantes al mundo de Bionic Commando, Nathan no puede saltar, pero utiliza su brazo biónico para transportarse y se defiende con una arma. Aunque el juego lleva la clasificación M (solamente por una escena al final del juego), estas fotos explicarán a cualquiera a realizar las técnicas de control avanzadas de Nathan.
Bionic Commando is one of Capcom’s games that have not had a sequel for many years. Nathan Spencer, the main character, was stuck resting inside the 8-bit generation. Now known as Bionic Commando: Rearmed, it is a remake of the 1988 NES game available on XBLA and PlayStation Network. Obviously I felt like playing this cool game. For newbies into the world of Bionic Commando, Nathan is unable to jump, but uses his bionic arm to transport himself and uses a weapon to defend himself. Although the game rated M (only because of one scene at the end of the game), these pictures will explain anyone how to make Nathan’s advanced control techniques.