Court dismisses patents claims by McRo against Activition Blizzard | Corte rechaza las reclamaciones de patentes de McRO en contra de Activition Blizzard

[EN]:Activision Blizzard today announced the US District Court, Central District of California has decided to dismiss the case filed by production and effects company McRO, Inc. d.b.a. Planet Blue dealing with automatic animation of lip synchronization and facial expressions for 3D characters. The court decided to invalidate all patent claims and dismissed the case against Activision Blizzard because patents 6,307,576 and 6,611,278 were abstract ideas, and as such, abstract ideas cannot be patentable. The game developer company also stated both patents “lacked any inventive concept, and therefore the claims would inhibit rather than promote the progress of the useful arts.”

According to Chris Walther, Chief Legal Officer of Activision Blizzard: “Meritless patent cases such as this stifle innovation and the creative process across the industry. We will aggressively defend our investments in the innovative franchises at Activision Publishing and Blizzard Entertainment, as we did in this case with Call of Duty®, Skylanders® and StarCraft® II, from entities whose sole purpose is to use patent litigation to hold innovative companies captive for monetary gain.”

[ES]: Activision Blizzard anunció hoy que el Tribunal Distrito de EE.UU., Distrito Central de California ha decidido rechazar la demanda presentada por la empresa de producción y efectos McRO, Inc. alias Planeta Azul que trata de la animación automática de sincronización de labios y expresiones faciales de personajes en 3D. El tribunal decidió anular todos los reclamos de patentes y desestimó el caso contra Activision Blizzard porque las patentes 6.307.576 y 6.611.278 eran ideas abstractas, y como tal, las ideas abstractas no puede ser patentables. La empresa desarrolladora de videojuegos también declaró que las patentes “no tenían ningún concepto de invención, y por lo tanto, las reclamaciones inhibirían en vez de promover el progreso de las artes útiles.”

Según Chris Walther, Director Jurídico de Activision Blizzard: “Los casos de patentes sin mérito tales como esta sofocan la innovación y el proceso creativo a través de la industria. Nosotros defenderemos agresivamente nuestras inversiones en las franquicias innovadoras en Activision Publishing y Blizzard Entertainment, como lo hicimos en este caso con Call of Duty, Skylanders® y StarCraft® II, de las entidades cuyo único propósito es el uso de los litigios sobre patentes para mantener cautivas a las empresas innovadoras para obtener beneficios económicos”.

[Source/Fuente]: Activision Blizzard: Patent Claims Against Activision Blizzard’s Use of Lip Synchronization and Facial Expression Technology in Call of Duty®, Skylanders® and StarCraft® II Are Dismissed [http://investor.activision.com/releasedetail.cfm?ReleaseID=873188].

Activision Blizzard
Activision Blizzard

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