Sony: External intrusion on PlayStation Network | Intrusión externa en la red PlayStation


According to Sony’s recent statement on its PlayStation Blog, “an external intrusion on our system has affected our PlayStation Network and Qriocity services.” While the cause of the outage is still unkown at this point, Sony is working on a solution. “In order to conduct a thorough investigation and to verify the smooth and secure operation of our network services going forward, we turned off PlayStation Network & Qriocity services on the evening of Wednesday, April 20th. ”

Source: PlayStation.Blog: Update On PlayStation Network/Qriocity Services [].


De acuerdo con la reciente declaración de Sony en su PlayStation.Blog, “una intrusión en nuestro sistema ha afectado a nuestra red PlayStation y los servicios Qriocity”. Mientras que la causa de la interrupción es aún desconocida en este momento, Sony está trabajando en una solución. “Para llevar a cabo una investigación a fondo y verificar el buen funcionamiento y seguridad de nuestros servicios de red en el futuro, apagamoslos los servicios PlayStation Network y Qriocity en la tarde del miércoles, 20 de abril.”

Fuente: PlayStation.Blog: Update On PlayStation Network/Qriocity Services []. ‘Eat Ghosts Like Pac-Man’ | ‘Come fantasmas como Pac-Man’ 'Eat Ghosts Like Pac-Man'

Source/Fuente: ‘Eat Ghosts Like Pac-Man’ [].

EA: “Dragon Age Legends” [Facebook]

From/De: EA

Dragon Age Legends Brings BioWare’s Award-Winning Dark Fantasy RPG Franchise to Facebook

New EA Game Includes Exclusive Unlockable Items for the Action RPG Dragon Age II

REDWOOD CITY, Calif.–(BUSINESS WIRE)–BioWare™, a division of Electronic Arts Inc. (NASDAQ:ERTS) today announced Dragon Age™ Legends, a new Play4Free Facebook® game that expands on the critically acclaimed RPG franchise Dragon Age. The new game is inspired by the award-winning BioWare franchise but custom-designed for the casual and social play style for Facebook users of all ages. Dragon Age Legends blends accessible and engaging tactical combat with compelling co-operative gameplay perfectly suited for social networks, making for a unique offering on the platform. Launching in February 2011, Dragon Age Legends will also give gamers the chance to earn exclusive unlocks* for Dragon Age II, one of the most highly anticipated video games of 2011.

“We are privileged to be working with BioWare to bring the Dragon Age universe to the hundreds of millions of gamers on Facebook,” said Mark Spenner, General Manager of EA 2D. “Our goal is to change the perception of social network games and attract new players to the Facebook platform by raising the quality bar. Dragon Age Legends will deliver a deep, sophisticated experience, and we will continue to delight gamers by adding new features and content far into the future.”

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EA: Dante’s Inferno: Go to Hell [Facebook]

From/De: EA

Visceral Games Ignites Social Gaming with Three Little Words: Go to Hell

Dante’s Inferno Application Sends Friends, Family, Places and Products to Hell with the Click of a Button

REDWOOD CITY, Calif.–(BUSINESS WIRE)–Visceral Games, an Electronic Arts studio (NASDAQ:ERTS) today announced ‘Go to Hell’, an all-new social application inspired by the upcoming game, Dante’s Inferno™. This application takes the poem’s canonized nine circles of hell, and brings them into everyday life. With the click of a button, anyone can send a friend foe, place, product or brand to one of the nine circles of hell. Angry at your mom for grounding you? Send her to ‘Treachery’. Mad at your ex- for cheating? Send them to ‘Lust’. The free ‘Go to Hell’ app launches today on Facebook® Platform, with consumers able to share data across other online destinations including MySpace, iGoogle and Twitter. Dante’s Inferno releases February 9 on Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PSP®(PlayStation®Portable).

“This app is awesome! Not only will it be a blast to see who the world sends to hell, but it’s also a great opportunity to take Dante’s notion of the 9 circles of hell and make it current and relevant for people who may not be familiar with the poem,” said executive producer Jonathan Knight. “Let the damning begin.”

The ‘Go to Hell’ app calls on people to damn others to the nine circles of hell: Limbo, Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud or Treachery. From there, users can choose to punish or absolve their victim… and see how the community reacts. The ‘Go to Hell’ app comes complete with a ‘Hell Browser’ that serves up a snapshot of all the activity in hell on a day-to-day basis. In the browser, see who takes top spot as the most deplored evil demon – be they a loudmouthed celebrity, a slimy politician or a hated TV character.

Facebook® users can head over to , while iPhone users will soon be able to access the free app via the Apple AppStore. All other users can follow this link to eternal damnation

Dante’s Inferno has not yet been rated by the ESRB or PEGI. For more information on Dante’s Inferno, please follow the Dante’s Inferno team at Visceral Games on Twitter at and visit the game’s official web site at where the team explores a new circle of hell, with new content and updates on the ninth day of every month.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA™, EA SPORTS™, EA Mobile™ and POGO™. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA’s homepage and online game site is More information about EA’s products and full text of press releases can be found on the Internet at

EA, EA SPORTS, EA Mobile, POGO, Visceral Games and Dante’s Inferno are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. “PlayStation” and “PSP” are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, and Xbox 360 are trademarks of the Microsoft group of companies. Facebook is a registered trademark of Facebook, Inc. All other trademarks are the property of their respective owners.

Publish your original songs in the Rock Band Network | Publiquen sus canciones originales en la Red de Rock Band

GameSoundCon Adds Rock Band Network Training Sessions to Los Angeles Conference Agenda

GameSoundCon 2009 adds Rock Band Network Training Sessions to its Los Angeles conference agenda. Two days of new GameSoundCon sessions will show musicians, publishers and record labels how to author their original recordings into gameplay files and sell their music as playable Rock Band tracks through the newly created Rock Band Music Store.

Seattle, WA (PRWEB) August 27, 2009 — SoundCon, LLC announced today that it is working with MTV Games’ Harmonix Music Systems, developer of Rock Band, Rock Band 2 and The Beatles: Rock Band, to bring two days of training sessions on how musicians can create and publish original music in the Rock Band Network to GameSoundCon 2009 in Los Angeles. The Rock Band Network, announced in July, is a ground-breaking initiative that gives musicians, publishers and record labels the ability to author their original recordings into gameplay files and sell their music as playable Rock Band tracks through the newly created Rock Band Network Music Store.

The Rock Band Network training sessions at GameSoundCon, facilitated by Harmonix employees, will be one of the first live public sessions to demonstrate how musicians, record labels and publishers can author their original recordings into gameplay files for publication on the Rock Band Network. Once published and approved through a peer review process, tracks uploaded to the Rock Band Network Music Store will be available for download and purchase by millions of Rock Band players.

Training sessions will cover all aspects of getting your music onto the Rock Band Network, including how to create appropriate stem mixes, how to author songs using the Reaper tool, how to create a song package with Magma and how to audition your song before submitting your track. Further sessions will cover uploading your song for peer review, and publishing and promoting your song within the Rock Band Network. Besides the technical training on the custom tools, additional sessions will cover how to best map audio tracks to gameplay data in order to ensure a fun experience for players and even how to control crowd reactions and lighting during the performance.
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Facebook Connect [iPhone]

From/De: Facebook

[16-Mar-2009] Facebook announced Facebook Connect for the iPhone, allowing users to take their Facebook friends, identity and privacy with them wherever they go. Facebook Connect for the iPhone provides the first live social experience for iPhone and iPod Touch applications, as users can now connect with their Facebook friends to play games (whether their friends are at home on a computer, or on their iPhone), and share restaurant reviews on the go, location-based status updates, and more. Discovery Engine


Engine Helps Visitors Discover New Games to Play, Extend Their Game Experiences, and Better Enjoy Games

CAMBRIDGE, MA – December 15, 2008 –, an online community and social platform for video game identity and discovery, today announced the launch of the gamerDNA Discovery Engine. Powered by passionate feedback from gamerDNA members, the new Discovery Engine allows gamers to identify new video games to play based on their individual interests and preferences.

“The process of discovering games – and expressing what you like about them – is fun,” said Jon Radoff, CEO of gamerDNA, Inc. “Our goal is to improve the experience of how people learn about new games. To do this, we’ve tossed out the one-size-fits-all mentality and, instead, have made game discovery an individualized experience by listening to what people are saying about games and why they are playing them.”
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Nations: Wanna be a president? | ¿Quieres ser presidente?

While I was checking out my friends, collegues and relatives’s profiles at Facebook, I stumbled upon an application called Nations. I saw a message on a profile stating the following: El Presidente <!–name–> resolved an issue in the Republic of <!– whatever name you choose for your country –>. I decided to check this out. Once I got to that page, I noticed this app game lets people create a nation of their own at []. You can be a president or even a dictator. You can establish your own laws and control your country financially and politically the way you want, but your actions can affect whatever you decide. After trying this out for a while, I thought about two things: “Maybe the current president should give this a try” and “Chavez will definitively fail at this.” So far in this simulation game, I’ve seen fun names like “Galactic Democracy of …” and “Imperialistic Country of … ,” among others. You do get some tasks to do per day. It may not take you lots of time to play it. You can have allies from other nations as well as enemies. Can yo do it? Show your skills at Nations.

Mientras que revisaba los perfiles de mis amigos, colegas y familiares en Facebook, encontré una aplicación que se llama Nations. Vi un mensaje en un perfíl que declaraba lo siguiente: El Presidente <!– nombre –> resolvió un asunto en la República de <!– cuál sea el nombre del país que ustedes eligen –>. Decidí tratarlo. Apenas entré a esa página, me di cuenta que este aplicación juego permite a que los jugadores creen su propia nación en []. Pueden ser un presidente o inclusive un dictador. Pueden establecer sus propias leyes y controlar su país financialmente y políticamente de la manera que quieran, pero sus acciones pueden afectar lo que sea que decidan. Después de probarlo por un rato, pensé en dos cosas: “Tal vez el presidente actual debiese tratar esto” y “Chavez definitivamente perdería en esto”. Hasta ahora en este juego, he visto nombres graciosos como “La democracia galáctica de …” y “el país imperialista de …”, entre varios otros. Ustedes llegan a hacer unas cada día. De repente no les tome mucho para jugarlo. Pueden tener aliados de otras naciones al igual que enemigos. ¿Pueden hacerlo? Demuestren sus habilidades en Nations.